Gimmick Puppet Deck Breakdown

Cards Usage Statistic

Main Deck

Gimmick Puppet Bisque Doll
Gimmick Puppet Bisque Doll
Gimmick Puppet Bisque Doll
DARK 8
Gimmick Puppet Bisque Doll
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.

Gimmick Puppet Cattle Scream
Gimmick Puppet Cattle Scream
Gimmick Puppet Cattle Scream
DARK 8
Gimmick Puppet Cattle Scream
  • ATK:

  • 2000

  • DEF:

  • 2000


You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Gimmick Puppet Cattle Scream" once per turn. A "Gimmick Puppet" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position.

Gimmick Puppet Fiendish Knight
Gimmick Puppet Fiendish Knight
Gimmick Puppet Fiendish Knight
DARK 4
Gimmick Puppet Fiendish Knight
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Fiendish Knight" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

Gimmick Puppet Little Soldiers
Gimmick Puppet Little Soldiers
Gimmick Puppet Little Soldiers
DARK 4
Gimmick Puppet Little Soldiers
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn.

Gimmick Puppet Rouge Doll
Gimmick Puppet Rouge Doll
Gimmick Puppet Rouge Doll
DARK 8
Gimmick Puppet Rouge Doll
  • ATK:

  • 400

  • DEF:

  • 1400


If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

Gimmick Puppet Terror Baby
Gimmick Puppet Terror Baby
Gimmick Puppet Terror Baby
DARK 4
Gimmick Puppet Terror Baby
  • ATK:

  • 500

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.

Maxx "C"
Maxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

Mulcharmy Fuwalos
Mulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Mulcharmy Purulia
Mulcharmy Purulia
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

Called by the Grave
Called by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    Condolence Puppet
    Condolence Puppet
    Condolence Puppet
    Spell Normal
    Condolence Puppet

      Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn.

      Crossout Designator
      Crossout Designator
      Crossout Designator
      Spell Quick
      Crossout Designator

        Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



        Tag(s):

        Foolish Burial
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.



          Tag(s):

          Forbidden Droplet
          Forbidden Droplet
          Forbidden Droplet
          Spell Quick
          Forbidden Droplet

            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



            Tag(s):

            Harpie's Feather Duster
            Harpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.



              Tag(s):

              Mansion of the Dreadful Dolls
              Mansion of the Dreadful Dolls
              Mansion of the Dreadful Dolls
              Spell Field
              Mansion of the Dreadful Dolls

                When this card is activated: You can add 1 "Gimmick Puppet" monster from your Deck to your hand. "Gimmick Puppet" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz Monster you control, then target 1 "Gimmick Puppet" monster in your GY; Special Summon it to your opponent's field in Defense Position. You can only activate 1 "Mansion of the Dreadful Dolls" per turn.

                Rank-Up-Magic Argent Chaos Force
                Rank-Up-Magic Argent Chaos Force
                Rank-Up-Magic Argent Chaos Force
                Spell Normal
                Rank-Up-Magic Argent Chaos Force

                  Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.

                  Terraforming
                  Terraforming
                  Terraforming
                  Spell Normal
                  Terraforming

                    Add 1 Field Spell from your Deck to your hand.



                    Tag(s):

                    Dominus Impulse
                    Dominus Impulse
                    Dominus Impulse
                    Trap Normal
                    Dominus Impulse

                      If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                      Infinite Impermanence
                      Infinite Impermanence
                      Infinite Impermanence
                      Trap Normal
                      Infinite Impermanence

                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                        Red Reboot
                        Red Reboot
                        Red Reboot
                        Trap Counter
                        Red Reboot

                          When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.

                          Service Puppet Play
                          Service Puppet Play
                          Service Puppet Play
                          Trap Normal
                          Service Puppet Play

                            Target monsters your opponent controls, up to the number of "Gimmick Puppet" Xyz Monsters you control; take control of those monsters until the End Phase. If this card is in your GY, except the turn it was sent there, and you control a "Gimmick Puppet" Xyz Monster: You can banish this card, then target 1 Xyz Monster in either GY; Special Summon it to either field in Defense Position. You can only use each effect of "Service Puppet Play" once per turn.

                            Extra Deck

                            Gimmick Puppet Chimera Doll
                            Gimmick Puppet Chimera Doll
                            Gimmick Puppet Chimera Doll
                            DARK
                            Gimmick Puppet Chimera Doll
                            • ATK:

                            • 1500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 "Gimmick Puppet" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are "Gimmick Puppet" monsters (min. 1), you can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Chimera Doll" once per turn.

                            CXyz Gimmick Puppet Fanatix Machinix
                            CXyz Gimmick Puppet Fanatix Machinix
                            CXyz Gimmick Puppet Fanatix Machinix
                            DARK
                            CXyz Gimmick Puppet Fanatix Machinix
                            • ATK:

                            • 3100

                            • DEF:

                            • 1500


                            3 Level 9 monsters If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn.

                            Gimmick Puppet Fantasix Machinix
                            Gimmick Puppet Fantasix Machinix
                            Gimmick Puppet Fantasix Machinix
                            DARK
                            Gimmick Puppet Fantasix Machinix
                            • ATK:

                            • 1500

                            • DEF:

                            • 3100


                            2 Level 8 monsters You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a "Gimmick Puppet" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 "Rank-Up-Magic" Spell from your GY to your hand. You can only use each effect of "Gimmick Puppet Fantasix Machinix" once per turn.

                            Gimmick Puppet Gigantes Doll
                            Gimmick Puppet Gigantes Doll
                            Gimmick Puppet Gigantes Doll
                            DARK
                            Gimmick Puppet Gigantes Doll
                            • ATK:

                            • 0

                            • DEF:

                            • 2000


                            2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.

                            Number 15: Gimmick Puppet Giant Grinder
                            Number 15: Gimmick Puppet Giant Grinder
                            Number 15: Gimmick Puppet Giant Grinder
                            DARK
                            Number 15: Gimmick Puppet Giant Grinder
                            • ATK:

                            • 1500

                            • DEF:

                            • 2500


                            2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.

                            Number 40: Gimmick Puppet of Strings
                            Number 40: Gimmick Puppet of Strings
                            Number 40: Gimmick Puppet of Strings
                            DARK
                            Number 40: Gimmick Puppet of Strings
                            • ATK:

                            • 3000

                            • DEF:

                            • 2000


                            2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.

                            Number C15: Gimmick Puppet Giant Hunter
                            Number C15: Gimmick Puppet Giant Hunter
                            Number C15: Gimmick Puppet Giant Hunter
                            DARK
                            Number C15: Gimmick Puppet Giant Hunter
                            • ATK:

                            • 2500

                            • DEF:

                            • 1500


                            3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.

                            Number C40: Gimmick Puppet of Dark Strings
                            Number C40: Gimmick Puppet of Dark Strings
                            Number C40: Gimmick Puppet of Dark Strings
                            DARK
                            Number C40: Gimmick Puppet of Dark Strings
                            • ATK:

                            • 3300

                            • DEF:

                            • 2000


                            3 Level 9 monsters When this card is Special Summoned: Destroy the monsters with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.

                            Main: 59 Extra: 15

                            1 cardDroll & Lock Bird
                            1 cardDroll & Lock Bird
                            Droll & Lock Bird
                            WIND 1
                            Droll & Lock Bird
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                            1 cardGimmick Puppet Bisque Doll 1 cardGimmick Puppet Bisque Doll
                            Gimmick Puppet Bisque Doll
                            DARK 8
                            Gimmick Puppet Bisque Doll
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            You can Special Summon this card (from your hand) by discarding 1 "Gimmick Puppet" monster. You can banish this card from your GY; your opponent cannot target "Gimmick Puppet" monsters you control with card effects this turn.


                            1 cardGimmick Puppet Cattle Scream 1 cardGimmick Puppet Cattle Scream
                            Gimmick Puppet Cattle Scream
                            DARK 8
                            Gimmick Puppet Cattle Scream
                            • ATK:

                            • 2000

                            • DEF:

                            • 2000


                            You can detach 1 material from an Xyz Monster you control; Special Summon this card from your hand or GY, but banish it when it leaves the field. You can only use this effect of "Gimmick Puppet Cattle Scream" once per turn. A "Gimmick Puppet" Xyz Monster that has this card as material gains this effect. ● Once per turn: You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position.


                            1 cardGimmick Puppet Fiendish Knight 1 cardGimmick Puppet Fiendish Knight
                            Gimmick Puppet Fiendish Knight
                            DARK 4
                            Gimmick Puppet Fiendish Knight
                            • ATK:

                            • 1800

                            • DEF:

                            • 500


                            If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Fiendish Knight" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.


                            3 cardGimmick Puppet Little Soldiers 3 cardGimmick Puppet Little Soldiers
                            Gimmick Puppet Little Soldiers
                            DARK 4
                            Gimmick Puppet Little Soldiers
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If this card is Normal or Special Summoned: You can send 1 "Gimmick Puppet" monster with a different Level than this card from your Deck to the GY; this card's Level becomes that monster's. You can only use this effect of "Gimmick Puppet Little Soldiers" once per turn. You can banish this card from your GY, then target up to 2 "Gimmick Puppet" monsters you control; increase their Levels by 4 until the end of this turn.


                            3 cardGimmick Puppet Rouge Doll 3 cardGimmick Puppet Rouge Doll
                            Gimmick Puppet Rouge Doll
                            DARK 8
                            Gimmick Puppet Rouge Doll
                            • ATK:

                            • 400

                            • DEF:

                            • 1400


                            If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.


                            1 cardGimmick Puppet Scissor Arms 1 cardGimmick Puppet Scissor Arms
                            Gimmick Puppet Scissor Arms
                            DARK 4
                            Gimmick Puppet Scissor Arms
                            • ATK:

                            • 1200

                            • DEF:

                            • 600


                            When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.


                            2 cardGimmick Puppet Terror Baby 2 cardGimmick Puppet Terror Baby
                            Gimmick Puppet Terror Baby
                            DARK 4
                            Gimmick Puppet Terror Baby
                            • ATK:

                            • 500

                            • DEF:

                            • 0


                            When this card is Normal Summoned: You can target 1 "Gimmick Puppet" monster in your GY, except "Gimmick Puppet Terror Baby"; Special Summon it in Defense Position. You can banish this card from your GY; your opponent cannot activate cards or effects in response to the activation of your "Gimmick Puppet" monster effects this turn.


                            1 cardMaxx "C"
                            1 cardMaxx "C"
                            Maxx "C"
                            EARTH 2
                            Maxx "C"
                            • ATK:

                            • 500

                            • DEF:

                            • 200


                            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                            3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
                            Mulcharmy Fuwalos
                            WIND 4
                            Mulcharmy Fuwalos
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            2 cardMulcharmy Purulia 2 cardMulcharmy Purulia
                            Mulcharmy Purulia
                            WATER 4
                            Mulcharmy Purulia
                            • ATK:

                            • 100

                            • DEF:

                            • 600


                            If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                            2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
                            Nibiru, the Primal Being
                            LIGHT 11
                            Nibiru, the Primal Being
                            • ATK:

                            • 3000

                            • DEF:

                            • 600


                            During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                            1 cardNoctilucent Train Bleu Traveler 1 cardNoctilucent Train Bleu Traveler
                            Noctilucent Train Bleu Traveler
                            EARTH 10
                            Noctilucent Train Bleu Traveler
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. You can only use this effect of "Noctilucent Train Bleu Traveler" once per turn. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Noctilucent Train Bleu Traveler" once per Duel.


                            2 cardPlanet Pathfinder 2 cardPlanet Pathfinder
                            Planet Pathfinder
                            EARTH 4
                            Planet Pathfinder
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


                            2 cardAsh Blossom & Joyous Spring
                            2 cardAsh Blossom & Joyous Spring
                            Ash Blossom & Joyous Spring
                            FIRE 3
                            Ash Blossom & Joyous Spring
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                            2 cardGhost Belle & Haunted Mansion 2 cardGhost Belle & Haunted Mansion
                            Ghost Belle & Haunted Mansion
                            EARTH 3
                            Ghost Belle & Haunted Mansion
                            • ATK:

                            • 0

                            • DEF:

                            • 1800


                            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


                            1 cardCalled by the Grave
                            1 cardCalled by the Grave
                            Called by the Grave
                            Spell Quick
                            Called by the Grave

                              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                              Tag(s):

                              3 cardCondolence Puppet 3 cardCondolence Puppet
                              Condolence Puppet
                              Spell Normal
                              Condolence Puppet

                                Send "Gimmick Puppet" monsters with different names from your Deck to the GY, up to the number of monsters your opponent controls that were Special Summoned from the Extra Deck +1. You can banish this card from your GY, then target 1 Machine Xyz Monster you control; it cannot be destroyed by your opponent's card effects while face-up on the field. You can only use each effect of "Condolence Puppet" once per turn.


                                1 cardCrossout Designator
                                1 cardCrossout Designator
                                Crossout Designator
                                Spell Quick
                                Crossout Designator

                                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                                  Tag(s):

                                  3 cardExceptional Schedule 3 cardExceptional Schedule
                                  Exceptional Schedule
                                  Spell Normal
                                  Exceptional Schedule

                                    Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Schedule Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.


                                    1 cardFoolish Burial
                                    1 cardFoolish Burial
                                    Foolish Burial
                                    Spell Normal
                                    Foolish Burial

                                      Send 1 monster from your Deck to the GY.




                                      Tag(s):

                                      3 cardForbidden Droplet 3 cardForbidden Droplet
                                      Forbidden Droplet
                                      Spell Quick
                                      Forbidden Droplet

                                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                        Tag(s):

                                        1 cardHarpie's Feather Duster
                                        1 cardHarpie's Feather Duster
                                        Harpie's Feather Duster
                                        Spell Normal
                                        Harpie's Feather Duster

                                          Destroy all Spell and Trap Cards your opponent controls.




                                          Tag(s):

                                          1 cardIllusion Gate 1 cardIllusion Gate
                                          Illusion Gate
                                          Spell Normal
                                          Illusion Gate

                                            Pay half your LP; destroy as many monsters your opponent controls as possible, then you can Special Summon 1 monster from your opponent's GY to your field, ignoring its Summoning conditions. You can only apply this effect of "Illusion Gate" once per Duel.


                                            3 cardMansion of the Dreadful Dolls 3 cardMansion of the Dreadful Dolls
                                            Mansion of the Dreadful Dolls
                                            Spell Field
                                            Mansion of the Dreadful Dolls

                                              When this card is activated: You can add 1 "Gimmick Puppet" monster from your Deck to your hand. "Gimmick Puppet" monsters you control cannot be destroyed by battle, and are unaffected by the activated effects of your opponent's monsters, except their Xyz Monsters. Once per turn: You can detach 1 material from an Xyz Monster you control, then target 1 "Gimmick Puppet" monster in your GY; Special Summon it to your opponent's field in Defense Position. You can only activate 1 "Mansion of the Dreadful Dolls" per turn.


                                              1 cardRank-Up-Magic Argent Chaos Force 1 cardRank-Up-Magic Argent Chaos Force
                                              Rank-Up-Magic Argent Chaos Force
                                              Spell Normal
                                              Rank-Up-Magic Argent Chaos Force

                                                Target 1 Rank 5 or higher Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) When a Rank 5 or higher Xyz Monster(s) is Special Summoned to your side of the field while this card is in your Graveyard (except during the Damage Step): You can add this card from the Graveyard to your hand. You can only use this effect of "Rank-Up-Magic Argent Chaos Force" once per Duel.


                                                1 cardTerraforming
                                                1 cardTerraforming
                                                Terraforming
                                                Spell Normal
                                                Terraforming

                                                  Add 1 Field Spell from your Deck to your hand.




                                                  Tag(s):

                                                  1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                  1 cardThe Phantom Knights' Rank-Up-Magic Launch
                                                  The Phantom Knights' Rank-Up-Magic Launch
                                                  Spell Quick
                                                  The Phantom Knights' Rank-Up-Magic Launch

                                                    During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                                    2 cardTriple Tactics Thrust 2 cardTriple Tactics Thrust
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      1 cardUrgent Schedule 1 cardUrgent Schedule
                                                      Urgent Schedule
                                                      Spell Quick
                                                      Urgent Schedule

                                                        If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                                        2 cardDominus Impulse
                                                        2 cardDominus Impulse
                                                        Dominus Impulse
                                                        Trap Normal
                                                        Dominus Impulse

                                                          If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                          1 cardGozen Match
                                                          1 cardGozen Match
                                                          Gozen Match
                                                          Trap Continuous
                                                          Gozen Match

                                                            Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                                            3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              1 cardRed Reboot
                                                              1 cardRed Reboot
                                                              Red Reboot
                                                              Trap Counter
                                                              Red Reboot

                                                                When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                                                                1 cardService Puppet Play 1 cardService Puppet Play
                                                                Service Puppet Play
                                                                Trap Normal
                                                                Service Puppet Play

                                                                  Target monsters your opponent controls, up to the number of "Gimmick Puppet" Xyz Monsters you control; take control of those monsters until the End Phase. If this card is in your GY, except the turn it was sent there, and you control a "Gimmick Puppet" Xyz Monster: You can banish this card, then target 1 Xyz Monster in either GY; Special Summon it to either field in Defense Position. You can only use each effect of "Service Puppet Play" once per turn.


                                                                  2 cardGimmick Puppet Chimera Doll 2 cardGimmick Puppet Chimera Doll
                                                                  Gimmick Puppet Chimera Doll
                                                                  DARK
                                                                  Gimmick Puppet Chimera Doll
                                                                  • ATK:

                                                                  • 1500

                                                                  • LINK-2

                                                                  Link Arrow:

                                                                  Bottom-Left

                                                                  Bottom-Right


                                                                  2 Machine monsters During your Main Phase, if you control this Link Summoned card: You can activate this effect; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine Xyz Monsters, also take 1 "Gimmick Puppet" monster from your Deck, and either add it to your hand or send it to the GY, then, if all monsters you control are "Gimmick Puppet" monsters (min. 1), you can Special Summon 1 "Gimmick Puppet" monster from your hand. You can only use this effect of "Gimmick Puppet Chimera Doll" once per turn.


                                                                  1 cardCXyz Gimmick Puppet Fanatix Machinix 1 cardCXyz Gimmick Puppet Fanatix Machinix
                                                                  CXyz Gimmick Puppet Fanatix Machinix
                                                                  DARK
                                                                  CXyz Gimmick Puppet Fanatix Machinix
                                                                  • ATK:

                                                                  • 3100

                                                                  • DEF:

                                                                  • 1500


                                                                  3 Level 9 monsters If this card is Special Summoned: You can add 1 "Puppet" Trap from your Deck to your hand. You can detach 1 material from this card; Special Summon 1 monster from either GY to your opponent's field in Defense Position. If a monster(s) is Special Summoned to your opponent's field (except during the Damage Step): You can target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. You can only use each effect of "CXyz Gimmick Puppet Fanatix Machinix" once per turn.


                                                                  2 cardGimmick Puppet Fantasix Machinix 2 cardGimmick Puppet Fantasix Machinix
                                                                  Gimmick Puppet Fantasix Machinix
                                                                  DARK
                                                                  Gimmick Puppet Fantasix Machinix
                                                                  • ATK:

                                                                  • 1500

                                                                  • DEF:

                                                                  • 3100


                                                                  2 Level 8 monsters You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand, also, you can Normal Summon 1 Machine monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If you Special Summon a "Gimmick Puppet" Xyz Monster(s) (except during the Damage Step): You can Special Summon this card from your GY to either field in Defense Position, then you can add 1 "Rank-Up-Magic" Spell from your GY to your hand. You can only use each effect of "Gimmick Puppet Fantasix Machinix" once per turn.


                                                                  1 cardGimmick Puppet Gigantes Doll 1 cardGimmick Puppet Gigantes Doll
                                                                  Gimmick Puppet Gigantes Doll
                                                                  DARK
                                                                  Gimmick Puppet Gigantes Doll
                                                                  • ATK:

                                                                  • 0

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.


                                                                  2 cardNumber 15: Gimmick Puppet Giant Grinder 2 cardNumber 15: Gimmick Puppet Giant Grinder
                                                                  Number 15: Gimmick Puppet Giant Grinder
                                                                  DARK
                                                                  Number 15: Gimmick Puppet Giant Grinder
                                                                  • ATK:

                                                                  • 1500

                                                                  • DEF:

                                                                  • 2500


                                                                  2 Level 8 monsters Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Special Summoned monster your opponent controls; destroy it, then if it was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


                                                                  1 cardNumber 40: Gimmick Puppet of Strings
                                                                  1 cardNumber 40: Gimmick Puppet of Strings
                                                                  Number 40: Gimmick Puppet of Strings
                                                                  DARK
                                                                  Number 40: Gimmick Puppet of Strings
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.


                                                                  2 cardNumber C15: Gimmick Puppet Giant Hunter 2 cardNumber C15: Gimmick Puppet Giant Hunter
                                                                  Number C15: Gimmick Puppet Giant Hunter
                                                                  DARK
                                                                  Number C15: Gimmick Puppet Giant Hunter
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1500


                                                                  3 Level 9 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy it, and if you do, and it was a monster, inflict damage to your opponent equal to its original ATK.


                                                                  2 cardNumber C40: Gimmick Puppet of Dark Strings
                                                                  2 cardNumber C40: Gimmick Puppet of Dark Strings
                                                                  Number C40: Gimmick Puppet of Dark Strings
                                                                  DARK
                                                                  Number C40: Gimmick Puppet of Dark Strings
                                                                  • ATK:

                                                                  • 3300

                                                                  • DEF:

                                                                  • 2000


                                                                  3 Level 9 monsters When this card is Special Summoned: Destroy the monsters with String Counters, and if you do, draw 1 card, then inflict damage to your opponent equal to the highest original ATK among those destroyed monsters in the Graveyard (your choice, if tied). Once per turn: You can detach 1 Xyz Material from this card; place 1 String Counter on each face-up monster your opponent controls.


                                                                  1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  DARK
                                                                  Super Starslayer TY-PHON - Sky Crisis
                                                                  • ATK:

                                                                  • 2900

                                                                  • DEF:

                                                                  • 2900


                                                                  2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.


                                                                  1 cardVarudras, the Final Bringer of the End Times 1 cardVarudras, the Final Bringer of the End Times
                                                                  Varudras, the Final Bringer of the End Times
                                                                  DARK
                                                                  Varudras, the Final Bringer of the End Times
                                                                  • ATK:

                                                                  • 3000

                                                                  • DEF:

                                                                  • 3000


                                                                  2+ Level 10 monsters When your opponent activates a card or effect (Quick Effect): You can detach 1 material from this card; negate the activation, then you can detach 1 material from this card, then destroy 1 card on the field. At the start of the Damage Step, if this card attacks while it has material: You can destroy 1 card on the field. If this Xyz Summoned card is destroyed: You can destroy 1 card on the field. You can only use each effect of "Varudras, the Final Bringer of the End Times" once per turn.


                                                                  ocg
                                                                  Gimmick Puppet
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